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General video game halls provide arcade machines, dance machines, racing cars and other game equipment. Traditional arcades generally support two (or more) sparring or playing together. In China and even the world, coin-operated payment is generally adopted.
In the early 1980s, China's first electronic game console was born in Guilin. A few years later, with its unstoppable momentum, video game machines have "tread" all over China, and video game halls are also blooming everywhere. At that time, the content of game consoles mainly included: driving, artillery combat, rocket attack, and fun. These games have the characteristics of intense confrontation and competition, and are favored by children and adolescents.
Today, with the PC side maximizing the game market, home consoles and PCs have jointly occupied the game market, and the games in the video game room have become a place where few people cherish their childhood and pass the time inadvertently. The video game room no longer has the situation that swept the country back then, and has become an unpopular option for people's pastime.